TUA
WESTER
2D & 3D Animator
tuawester@gmail.com
Demeo x Dungeons & Dragons:
Battlemarked
Resolution Games | 2025
Battlemarked is a digital tabletop game set in the D&D universe.
I created the majority of boardpiece animations, rigged and posed heroes, enemies and NPC pieces, animated various UI elements and cutscenes.
I was heavily involved in the project since early pre-production and worked closely with other disciplines all throughout development.
The gallery contains a selection of my pose work on the project and anything that moves in-game I either made or had a hand in making.
Available on PC, PS5 and Meta Quest.
©2025 Wizards of the Coast LLC
Battlemarked | Pose Gallery
Ultros
Hadoque | 2024
Ultros is a psychedelic metroidvania set in a colorful world teeming with alien flora and fauna.
I animated the majority of bosses and NPCs, most cinematics, a couple of the enemies as well as additional animations for the player character. I also did additional VFX, polish on existing VFX and assisted in making various art assets, such as the cover art and character dialogue portraits.
I worked in close collaboration with the other artists, in particular Roberto Kontosic who rendered the majority of my 2D animations and Niklas Åkerblad on various art assets.
The gallery contains a selection of my sprite animation work from the project.
Ultros | Sprite Animation Gallery
Spatial Ops
Resolution Games | 2024
Spatial Ops is a VR FPS with mixed-reality multiplayer and a fully immersive campaign.
I worked on the campaign mode, creating animation for hard-surface objects such as vehicles and the like, as well as cinematic moments like the falling train and exploding tower.
Available on Meta Quest.
Gears & Goo
Resolution Games | 2025
Gears & Goo is a spatial real-time strategy game.
I rigged and animated characters, slimes and all buildings. I also storyboarded and animated the intro cinematic.
Available on the Apple Vision Pro.
Angry Birds Legends
Rovio Entertainment | Unreleased
Angry Birds Legends was a mobile RPG.
I worked on the project during my time as an intern at Rovio, doing rigging, character, prop and UI animation. The gallery contains some of my work for the project.
The game was cancelled in 2020.
Angry Birds Legends | Animation Gallery
Student Game Projects
2018-2020
I primarily took on the role of animator, rigger, real-time VFX artist and tech artist
during these projects.