TUA
WESTER

2D & 3D Animator
tuawester@gmail.com

Demeo x Dungeons & Dragons:
Battlemarked

Resolution Games | 2025

Battlemarked is a digital tabletop game set in the D&D universe.

I created the majority of board piece animations, rigged and posed heroes, enemies and NPC pieces, staged board pieces in various dioramas, animated various UI elements and cutscenes.

I was heavily involved in the project since early pre-production and worked closely with other disciplines all throughout development, assisting with pipeline development, planning, documentation and developing workflows for NPC board pieces, encounters and in-game animations.

The gallery contains a selection of my pose work on the project. Anything and everything you see animated in-game I either made or had a hand in making.

Available on PC, PS5 and Meta Quest.

©2025 Wizards of the Coast LLC

Battlemarked | Diorama Scenes

Battlemarked | Pose Gallery

Ultros

Hadoque | 2024

Ultros is a psychedelic metroidvania set in a colorful world teeming with alien flora and fauna.

I animated the majority of bosses and NPCs, most cinematics, a couple of the enemies as well as additional animations for the player character. I also did additional VFX, polish on existing VFX and assisted in making various art assets, such as the cover art and character dialogue portraits.

I worked in close collaboration with the other artists, in particular Roberto Kontosic who rendered the majority of my 2D animations and Niklas Åkerblad on various art assets.

The gallery contains a selection of my sprite animation work from the project.

Available on PC and PS5.

Ultros | Sprite Animation Gallery

Gears & Goo

Resolution Games | 2025

Gears & Goo is a spatial real-time strategy game.

I rigged and animated characters, slimes and all buildings. I also storyboarded and animated the intro cinematic.

The Sodalite faction uses a lot of cogwheels in their visuals, these are animated via script in-engine, both to avoid a lot of repeat animation work and to keep the rest of the animation independent.

In the gallery is a selection of my animations, as well as a compilation of the Sodalite Commander gameplay animations, intro animation and rig.

Available on the Apple Vision Pro.

Gears & Goo | Animation Gallery

GrimKeep

Resolution Games | 2026

GrimKeep is a roguelite dice-builder.

I storyboarded and animated the announcement trailer, and made a few in-game animations.

To be released in 2026.

Spatial Ops

Resolution Games | 2024

Spatial Ops is a VR FPS with mixed-reality multiplayer and a fully immersive campaign.

I worked on the campaign mode, creating animations for hard-surface objects such as vehicles and the like, as well as cinematic moments like the falling train and exploding tower.

Available on Meta Quest.

Angry Birds Legends

Rovio Entertainment | Unreleased

Angry Birds Legends was a mobile RPG.

I worked on the project during my time as an intern at Rovio, doing rigging, character, prop and UI animation. The gallery contains some of my work for the project.

The game was cancelled in 2020.

Angry Birds Legends | Animation Gallery

Student Game Projects

2018-2020
I primarily took on the role of animator, rigger, real-time VFX artist and tech artist during these projects.